/*
// Definition for a Node.
class Node {
public:
    int val;
    vector<Node*> children;

    Node() {}

    Node(int _val) {
        val = _val;
    }

    Node(int _val, vector<Node*> _children) {
        val = _val;
        children = _children;
    }
};
*/
class Solution {
public:
    vector<int> res;

    vector<int> postorder(Node* root) {
        if(root!=NULL){
            for(int i=0; i<root->children.size(); i++){
                postorder(root->children[i]);
            }
            res.push_back(root->val);
        }
        return res;
    }
};
